Reip's MAME WIP
31 / 01 / 2012
Ehhhmmmm....
09 / 01 / 2011
Bug? No, it's a video effect!
Blandia has a lot of original bugs, but why leave it with more? Actually, I got the missing video effect in Jurane stage emulated. See MAMETesters bug.
Basically it activates a video register bit, writes an "effect palette" and changes the base palette for the pixels underneath the "special" ones of the foremost tilemap.
I was looking at this bug back in 2008, I mentioned it in my last wip post on that year :-p
07 / 01 / 2011
Do you want to kick something?
Fixed Mr. Kicker - (c) 2001(?) SemiCom problems and now it's fully working!
21 / 03 / 2009
With a great help from Dox, we hooked up pen emulation to Hidden Catch 3 - (c) 2000 Eolith, which is fully working now.
The pen can also generate vibrations when you do right or wrong selections.
13 / 03 / 2009
Added Jumping Break - (c) 1999 F2 System
06 / 03 / 2009
Finished the driver for the Italian Prototype Puzzle Time. The driver was written with the help of Kale
08 / 02 / 2009
Added Age of Heroes - Silkroad 2- (c) 2001 Unico
31 / 01 / 2009
Italian prototype
I've started working on an Italian prototype game found by Yoshi, a new MAME arcade operator friend. It was developed by Elettronica Video Games (or Electronic Devices). What is strange about this PCB, it's that it appears to be hand-made!
Old Wip